Headman Kozack. |
M RC CC A S DR W
3 4+ 3 6 4 4 3
rifle choice: Slughtrower: range 24 / strenght 4+D6 / 1:1
gear choice: fragmentation grenade: range 6 / strenght 6+D6 / 1(1/2) AoE.
gear choice: Adrenal booster +1W , Bezerk.
ability: Command: 1AP - +1DR for friendly unit within 12"
Get up and shoot: 2AP - undo suppression 12"
alien race: EDASII = 1 extra gear choice: personal magnetic field (+2A)hero choice: Momentum - take initiative once a game from opponent.
Look out Kinsa-Lo |
M RC CC A S DR W
3 4+ 2 1 2 4 2
rifle choice: particle beam: range 15 / strenght 4+D6 / 2:1
gear choice: AP rounds = -1 penalty to AoE.
ability: hidden deployment : 18" from Enemy.
alien race: LIMAX = slow : no sprint or charge
regeneration : heals 1 wound each turn , cost 1AP
look out Manoubal |
look out Saïre |
regular crewman cometopoppa |
M RC CC A S DR W
3 5+ 2 2 2 3 1
rifle choice: particle beam rifle: range 20 / 5+D6 / 1:1
LRF slughtrower: 18 / 3+D6 /3:1
alien race: PHACT
Hive mind: AP of all the member of this unit are collected in onepool. One model may use max. 4AP.
Multiple arms: Can use two ranged weapons, -1RC =
1AP
Reluctanct: Can use two CC hits, -1CC = cost 1AP
Enemy -1 penalty on CC for each phact in combat.
regular crewman fat freddy |
regular crewman breivik |
green crewman dr.Phil |
Green crewman dr.Phil
M RC CC A S DR W
3 5+ 2 2 2 3 1
pistol choice: slughtrower pistol: range 12 / strenght 2+D6 / 1:1 /
move and fire
gear choice: personal teleporter: 18" move = 1AP
alien choice: NAOS: Hunter: cerebrae
Sure-footed: can sprint / charge throug
difficult terrain
green crewman speedy |
green crewman pokko-san |
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